/*
 * Minecraft Forge
 * Copyright (c) 2016.
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation version 2.1
 * of the License.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
 */

package net.minecraftforge.event.entity.living;

import net.minecraftforge.fml.common.eventhandler.Cancelable;
import net.minecraft.entity.EntityLivingBase;

/**
 * Event for when an Enderman/Shulker teleports or an ender pearl is used.  Can be used to either modify the target position, or cancel the teleport outright.
 *
 * @author Mithion
 */
@Cancelable
public class EnderTeleportEvent extends LivingEvent {

    private double targetX;
    private double targetY;
    private double targetZ;
    private float attackDamage;

    public EnderTeleportEvent(EntityLivingBase entity, double targetX, double targetY, double targetZ, float attackDamage) {
        super(entity);
        this.setTargetX(targetX);
        this.setTargetY(targetY);
        this.setTargetZ(targetZ);
        this.setAttackDamage(attackDamage);
    }

    public double getTargetX() {
        return targetX;
    }

    public void setTargetX(double targetX) {
        this.targetX = targetX;
    }

    public double getTargetY() {
        return targetY;
    }

    public void setTargetY(double targetY) {
        this.targetY = targetY;
    }

    public double getTargetZ() {
        return targetZ;
    }

    public void setTargetZ(double targetZ) {
        this.targetZ = targetZ;
    }

    public float getAttackDamage() {
        return attackDamage;
    }

    public void setAttackDamage(float attackDamage) {
        this.attackDamage = attackDamage;
    }
}
